![]() ![]() I like Serious Sam 2, not my favorite episode but it's so crazy and strange, like an acid trip. The point is it doesn't look like a NEW entry in the series, it looks like a Serious Sam 3.5, mish-mashed with the Talos principle. The alternate firing modes on weapons is super cool though. Same assets and settings from Talos principle. Now Serious sam 4, probably a new engine version but really looks like ssam3/talos, EXACTLY same enemies as 3 (brides, scrapjacks), at least khnums, werebulls and gnaars got a new design (plus a few new enemies, that's nice I guess). Then serious sam 3, different engine from ssam2 (the same as HD versions but they were simple remakes/remasters), new enemies and the ones that return from previous games got a new design, etc. I know, but look at Serious Sam 2, I know many think it's not a good game, but it's completely different from TFE and TSE, different engine, completely new enemies, and the ones that repeat got a redesign. It can seem a bit lazy, but Croteam is a small studio so they can't remake everything for each project I guess. Like you, when I played I was just like "wow this is SS3 but with puzzles instead of gnaars".Īlso, many of the menues, fonts, sound FX are the same than SS3. It's been a while I've played Talos so I don't remember an exact level name, but I remember part of the game takes place in Egypt, and everything is obviously reused from SS3. Serious Sam 3 reusing stuff from an unreleased game doesn't matter, because, well, it was never released in the first place.Īnd Talos using ssam 3 stuff, I can't remember, would you care explaining? (besides some easter eggs) Immerse yourself in the rich, bittersweet world of The Talos Principle with a stunning soundtrack by master composer Damjan Mravunac (Serious Sam, The Talos Principle), with a guest appearance by Chris Christodoulou (Risk of Rain 1 and 2).Originally posted by Nacho:But in this case it does, the only thing I'm thinking while watching the trailer is "this is Talos" Take a break from puzzle-solving to discover long-buried secrets and strands of forgotten history. Take the next step forward in the story of The Talos Principle in a thought-provoking, character-driven interactive story with multiple endings penned by returning writers Jonas Kyratzes (The Eternal Cylinder, Clash: Artifacts of Chaos) and Tom Jubert (The Swapper, Subnautica), joined by Verena Kyratzes (The Hand of Merlin, Serious Sam 4).Įxplore more than a dozen all-new environments, from a city on the brink of a paradigm shift to the varied landscapes of a mysterious island that holds the keys to the future. ![]() A variety of new abilities, such as gravity manipulation and mind transference, join the established mechanics of the original Talos Principle, creating a fresh but familiar experience. Finish the game without solving every puzzle, or pursue the rewards of complete mastery. Solve a wide array of puzzles with varying difficulty levels, including clever metapuzzles and highly challenging Gold puzzles. The broken promise of a better tomorrow, the fear of repeating humankind’s mistakes, faith in reason or renouncing humanity altogether - the choices you make and the sides you take will determine the course of events. The more you discover, the more you will be confronted with questions about the nature of the cosmos and the purpose of civilization. The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.īorn into a new world where biological humanity is extinct but human culture lives on in a city of robots, you find yourself swept up in a mind-bending adventure involving a mysterious megastructure hiding enormous powers. ![]()
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